Unofficial Dressmaker reference

Dressmaker Pattern System

Dressmaker builds a dress from mix-and-match bodice, sleeve, collar and skirt components. Client measurements draft the final panels, which are then arranged on fabric, cut, pinned and sewn.

Documented through Build 443 · Updated October 30, 2026

Component groups

The public game material and player discussions consistently describe bodices, sleeves, collars and skirts as the main mix-and-match groups. A design may create multiple physical panels from one visible component choice.

Build 410 interface

Component names in the sketchbook are clickable. Hovering a cut panel in inventory shows a hint for its mannequin location. These are interface facts from the official Build 410 announcement.

Unknowns

The site does not publish a complete pattern catalogue or unlock rank without versioned records. Relationship progression unlocks patterns, but the exact client-to-pattern table requires further verification.

Build 443 variants

The October update adds a less poofy chrysanthemum skirt and a longer pencil skirt variant. These follow campaign progression, with retroactive unlocks for eligible saves. The announcement does not specify a complete unlock table. See Build 443.

Dressmaker pattern system from sketch components to fabric panels
Dressmaker pattern system from sketch components to fabric panels. Original Stitch Brief information graphic; not a game screenshot.

Sources and verification

Original guide written by Stitch Brief from the sources above. Step order and diagnostic suggestions are editorial guidance. No first-hand game testing is claimed. Research and corrections method.